Hey there,
Ever experienced a late night hunched over your laptop, energy drinks scattered around, desperately trying to learn Swift?
That was me in 2017.
Picture this: Alarm blaring at 4 AM. I stumble to my desk for 2 tired-eyed hours of iOS tutorials before my soul-crushing 8-5.
Then I get home after work and what do I do?
More coding.
My first app? A clunky freediving trainer.
No fancy UI. Barely functional. But it solved MY problem.
Launch day came. Downloads trickled in. Then...
$50. $100. $500 a month.
Fast forward to April 2023: $4,872 in-app revenue.
The kicker? I work less now than I did as a broke freelancer.
Here's my blueprint:
- Solve real problems (usually your own)
- Launch fast, even if it's ugly
- Master AppStore Optimisation
- Turn free users into paying customers (without being sleazy)
Over the next 2 weeks, I'm breaking down each step. Just take what works.
Stick around. This gets good.
Aivars
P.S. Got an app idea brewing? Reply with a one-sentence pitch and I’d love to hear it.