What rule from what RPG do you use at every game?
If you've been around you probably have seen me talk about the wild amount of games that I have played.
I am wondering what rule or tool did you steal from an RPG that you use or want to use going forward?
I played Bunkers and Badassses this year and I love the badass moves.
For a more cinematic game, you can let players completely break action economy once per session, and you just give it a particularly high dc to do so. Other players can kick in their use to lower the DC if the fictional positioning supports it. For example you can do multiple actions in the same Action but need to balance not only the difficultly to generate the DC but also how many actions it would normally take.
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Briggs Schneider
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What rule from what RPG do you use at every game?
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