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Grindstone

Public โ€ข 37 โ€ข Free

13 contributions to Grindstone
STARTING OVER๐Ÿ™Œ
Yesterday I made the decision that I am starting a brand new channel. This is a VERY (very) long post but I hope it's provides insight into my thought process and my strategy behind starting from 0. For those of you that don't know, my name is CupppaJoe and I am a Full-Time Call of Duty content creator who has almost 400,000 subscribers (350,000 on my main Call of Duty channel and 50,000 on my 2nd Call of Duty channel). Why am I making a new channel? To expand beyond the Call of Duty space. I started playing Call of Duty (again) 4 years ago and before that I didn't play video games from 2013-2020. Growing up I only played Call of Duty and sports games like Madden and MLB which means there are HUNDREDS of games that I haven't played. - Assassin's Creed - Red Dead Redemption - Halo - Fortnite - The Last of US - Old Call of Duty's - Destiny - Minecraft You name it...I probably haven't played it. What is my WHY? Think back to the first time you played a certain game. You weren't 100% sure what you were doing, just sort of figuring it out. It was fun, it was challenging and at the end when you beat it, you had a certain feeling, whether good or bad. If you go back and play it today, you can NEVER replicate that first time play through experience. But I can... Where do I begin? - First thing, is there a market for this? Quick YouTube search of "First Time Playthroughs" immediately shows that there is. - Then, even before diving too far into what games I want to play, etc. I created the channel. Now you might say "well duh" but for me, that puts it in motion. We now have a channel with zero content. Name - CupppaJoe Plays. Keeping it simple. - Next I came up an initial list of games which was about 25-30. - Let's talk about Style and Tone: my mindset throughout every game/video is going to be "I literally have no idea what I'm doing" because I don't. And I want that to come through the camera. It's something I'm going to remind myself of before I start recording and throughout the video. I want you to feel that NEW experience even though you might've played the game. - Then, I announced it on my main YouTube channel (through a Community Post) and in my Discord. I absolutely wanted to leverage my current audience to gain some initial traction which has given me around 300 subscribers in the first 24 hours. - Finally, and this is ongoing, I want to consume other First Time Playthrough content. I want to see what other people are doing. What are they doing videos on? What games do well? What games didn't do well? How long is the video? How edited is the video? I'm looking for patterns and things that can help guide me to more views.
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New comment 13d ago
Shorts Video
I posted this shorts video and it did pretty well but along with most of my shorts it stopped getting views eventually. For the people who post shorts often, what do you find is the main difference between the shorts that hit the plateau and those that keep progressing after a long period of time?
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New comment 16d ago
Shorts Video
1 like โ€ข 16d
Swipe percentage is HUGE and then from there, watch time. Your goal should 80%+ swipe rate. Then for Watch Time, I think if it's 35 seconds or less you want 90% watch time and if it's 40 seconds - 1 minute, you can get by with 75-80% watch time!
Its Happening!
The game I have been waiting to blow up my channel is coming out in 3 days! I was very lucky enough to get one-week early access to the game, but as I was under an NDA, I could not speak about it. The embargo has now been lifted, and it feels amazing but also overwhelming. I feel like I have a million ideas, and when I go to build, nothing. I know exactly the aim of my channel and the content I want to make (Tutorials, helping and inspiring people to play the game) but I also feel this overwhelming anxiety, like an imposter. I'm desperate to learn as much as I can and teach as I go but it's a lot! I am trying to take one idea at a time. Do one video well and upload it as soon as it's ready, not caring about time zones. It's a scary thing. Usually, I would schedule one video to go out only at the weekend but I'm giving myself the freedom to do it now. Upload, let it fly, and move straight to the next video idea. If your interested in this little journey in classic YouTube style (I'm getting my practice in) give me a thumbs up.
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New comment 16d ago
3 likes โ€ข 16d
Few things! First off, congrats on the early access! That is one of the BEST feelings as a creator. #2 - always remember this when making videos. Before every video remind yourself of this. What do you want your audience to take away? And treat them as a friend. How would you teach your friend to play? #3 - teach them what you know! And as you learn more (or they teach you more which can 100% happen), you then have more video ideas!
YouTube video feedback
Hey everyone, my latest video is up and I'd love feedback on it. Anything from sound design to visuals to level of coherency, hit me with it. Even if the topic isn't in your niche specifically I enjoy the constructive criticism about the quality of the video. Also, please don't feel the pressure to watch more than a small segment. Lol. https://youtu.be/npHqIWsCyz4?si=N8kNHs1FosVMf-Er
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New comment Oct 4
YouTube video feedback
0 likes โ€ข Oct 3
What's your CTR? What's your Average Watch Time?
1 like โ€ข Oct 4
@Austin Plitt That CTR is what's holding it back! AVD is in a really good spot!
Live Streaming
Who's live streams? Or has done so in the past? What tools do you like? Any tips for first-timers? I'm going to be starting a regular IG live stream inviting people to watch how my releases are made, assuming my van wifi works well enough ๐Ÿ˜ฌ. I'd love to make things feel as unique to my framing as possible.
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New comment Oct 12
3 likes โ€ข Oct 3
Scott! Hope you're doing well! I think one of the biggest things for me is always having a plan. Live Streaming is a unique place where you get to interact with your audience BUT you can also create at the same time. I saw above you mentioned "I'm thinking of doing some streams where there's minimal interaction and some that are more intentional, like a Q&A, for example". My question for you would be how can you still share your process while also still being engaging with the audience? How do you find the middle ground? That's ultimately what will keep people engaged and coming back.
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Cupppa Joe
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10points to level up
@cupppa-joe-5687
My name is Joe and I am 29 year old Call Of Duty Content Creator. Currently I have over 260k subscribers on Youtube and over 500k followers on TikTok.

Active 2d ago
Joined Mar 13, 2024
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