There was a question about the naming convention of operators.
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For the class name and label, does it have to follow a specific format? Do we have to use the names of the operators we are calling?
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The class name and label don’t have to follow a specific format, BUT it is highly recommended that you follow a naming convention: typically, Category_OT_OperatorName (e.g., MESH_OT_custom_operator).
For the label, you can use any descriptive name, though it should be concise for better readability in the UI.
When calling the operator, you do need to use its exact name with bpy.ops.category.operator_name(), as this acts as the “address” Blender uses to identify and execute your custom operator.