User
Write something
Fans of Cris Valesco:
a Little gold nugget I found again, after looking for it for ages. Also, the youtube user also has a Company of Heroes performance at this show, probably the title track for COH2. Watch till the end...
1
0
Fans of Cris Valesco:
Volume & Sound Quality! 🎚️🔊
Hello everyone! For those of you working with game music, I'd love to hear your insights on an issue I’m debating with my husband, who’s also in the industry. He has a strong opinion that in-game music should sound great at both low and high volumes, no matter what. He insists that "the music should be so well-mixed that if it's ever played at high volume on big speakers (like at Gamecom conference), that it won’t hurt people's ears." Hmm 🧐 I thought this only applied to trailer music... Honestly, though, I often struggle to achieve that clean, ear-friendly mix when I crank up the volume on my speakers. The mix sounds perfectly balanced at mid-volume, even high volume in headphones, but as soon as I push the volume on speakers, it can sound unpolished or harsh. How do you handle this? Is my husband right, and should I be aiming for that kind of "conference-ready" sound? If so, it looks like I need to dig deeper into final mix techniques. But! some VSTs just sound harsh at high volumes, reducing Frqz only makes the sound tiny and poor. Any advice or tips would be super appreciated!
7
25
New comment 4h ago
Volume & Sound Quality! 🎚️🔊
game music
Ive noticed its hard to get original sound fonts from old games and the files arent great. Is there a better way to get an old school game sound(s)?
3
3
New comment Sep 24
Indie Game Music Contest
So, the people from Indie Film Music Contest (IFMC) decided to also venture into the game music realm and will arrange a new competition tailored to music for video games. Here's the link if you're interested in knowing some more https://indiegamemusiccontest.com
6
14
New comment Aug 20
Making Soundtracks for a game with the same melody?
I always wanted to make tracks for games with same recognizable melodies for example elements that appear again or melodies that catch the player and lets him say "Oh I know that melody" some kind of recognition but somehow it's not working for me. It's not about composing a catchy melody but making it reappear in other tracks that are also for the game. Imagine you work for a studio and want to compose Soundtracks that will connect together through the vibes and the melody. How would you do it? Anyone have tips?
3
13
New comment Aug 6
1-8 of 8
Audio Artist Academy
skool.com/audio-artist-academy
Empowering audio artists to transform their passion into a thriving career.
Leaderboard (30-day)
powered by