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Creative 3D Community

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19 contributions to Creative 3D Community
speed modelling accuracy.
I have been looking develop my skills and accuracy by following along with the speed modelling challenges on Too Tall Toby on Youtube. It is interesting but I an having trouble checking my results. They measure their models in a Mass measurement and although Plasticity gives a mm3 amount I am unsure how to convert it into a mass when given a density of material. Does anybody here do the follow along and how do you check for accuracy? Thanks in advance. Lee
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New comment Mar 29
New Studies
Sharing this study with you, rendered in maverick. Plasticity is wonderful!
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New comment Sep '23
New Studies
1 like • Sep '23
looks good. Is this refrenced off an actual set of hedphones?
Control points
Hi, I have a question about the settings. When I press the 1 and switch to the control points they are not displayed on the object, how can I solve this problem?
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New comment Sep '23
2 likes • Aug '23
control points working here. the yellow selected spline was derived frome the lofted surface of the 2 other splines. v1.2.6
Handgrips tutorial model
All, here's some views of recent handgrips tutorial, Plasticity model/Blender render.
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New comment Aug '23
Handgrips tutorial model
1 like • Aug '23
Nice clean renders. Is the dot texture a displacment or bump?
Help in modeling!
Hello community! could someone give me some hints on how to model this ball gear? i also put the link of the actual object i would like to reproduce, https://www.hackster.io/news/the-abenics-active-ball-joint-mechanism-moves-an-output-link-with-three-degrees-of-freedom-5315bdc3c09b
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New comment Sep '23
1 like • Aug '23
https://www.youtube.com/watch?v=uDyEj_SEEXo https://floatingintheclouds.com/active-ball-mechanism-joint/ Bit more info
0 likes • Aug '23
looks about right I would say
1-10 of 19
Lee David
3
30points to level up
@lee-david-8456
Interested in all things 3d, BMX and Pottery.

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Joined Aug 2, 2023
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