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🎮Game Dev Journey🚀

Public • 38 • Free

5 contributions to 🎮Game Dev Journey🚀
🚀 DEVLOG: Confined Space 🚀
Genre: #Bullet Hell #Game Jam #Roguelike #Shoot 'Em Up #Top down shooter -------- Description: Evade your own ricocheting bullets. Master the chaos as you weave through a storm of your own making, choose upgrades that enhance your agility and firepower. 🔗 Homepage with playable: 🔗 https://ccarokh.itch.io/confined-space 👨🏼‍💻 Devlogs: 👨🏼‍💻 DEVLOG 01: Confined Space | 17.05.24 | Day 1 - Idea & Planning! DEVLOG 02: Confined Space | 18.05.24 | Day 2 - Developing the game! DEVLOG 03: Confined Space | 19.05.24 | Day 3 - Crunch time! DEVLOG 04: Confined Space | 20.05.24 | Day 3.5 - Conclusion! DEVLOG 05: Confined Space | 27.08.24 | Road to Bugfix Release!
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New comment Aug 28
🚀 DEVLOG: Confined Space 🚀
0 likes • Aug 28
Hi Ben, There are some few things to my opinion wo could be quite nice. - i definitly miss the autofire (perhaps as ability) - It would be good to integrate other music tracks, or something more rhythmic. - It could be more immersive if there would be more Effects, for exemple wenn the opponent is beaten. - There is a game for exemple that i realy like called "Geometry wars". I think Confined Space need more dynamic. something a bit like Geometry wars 2 ( https://www.youtube.com/watch?v=AP6TK2xFWZs )
0 likes • Aug 28
But anyway 3 days was not alot )) I like love the Idea of "ping-Pong" Great work ))
🎉 WELCOME! [Please introduce yourself in the comments] 🎉
Awesome to have you here! 🙏 Feel free to introduce youself below 😺 and your game 🎮 you work on. Let's get things rolling: 🔥 I'm Ben, a GameDev with 14+ years of experience. I have a Game Design M.A. and have worked as a solo indie developer, in a small team with Meta, and now at a VR games company. My goal is to make better games than Nintendo and create lasting value through games. I aim to grow holistically with like-minded people in all areas of life.
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New comment 3d ago
🎉 WELCOME! [Please introduce yourself in the comments] 🎉
1 like • Aug 25
@Samuel Sekandagu Bonjour Samuel 😁
1 like • Aug 27
@Ben Biedrawa Holiday are always good )) I went in France for 10 days then in Ireland for one week. It was a really big fun )) Would be great to visit this fetival! it looks very interesting.
3D Sculpting opinion
If you had to leave Zbrush, which sculpting program would you choose?🧐
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New comment Aug 6
1 like • Aug 6
@Ben Biedrawa This Unmodeler extension looks really interesting! i will have a deeper look! Thank you for the tipp. It´s different from a traditional sculpting tool, but i think it´s great!
0 likes • Aug 6
@Ben Biedrawa I neved used Mixamo but i heard a lot of good things about it. Did you already tried Cascadeur? I've never tried it either but some people love it!
⌛ Devlogs + personal journey insights ⌛
Hey everyone, it's me, Ben! 👋 I need your opinion for a minute! 🕒 I've added a new category called Devlog where everyone can share their game's progress. 🎮 Each game will have its own thread (home), where updates can be posted in the comments, and other members can give feedback and comments too! 💬 I love making games but I'm also all about staying curious, and constantly improving myself. Therefor I'm about to start a journey on social media where I'll document everything from when I studied games, went indie, and worked in all kind of companies, with all it's emotional ups and downs. I'll also share personal insights and my development towards becoming a better person every day. 🌱 Now, here's where I need your input! 🗣️ Would you be interested in sharing your personal journey too (only if you want to and feel comfortable doing it) alongside your gamedev updates? Or should we keep it strictly about game projects? Personally, I think we should stay focused on the main topic - gamedev! But I also encourage sharing personal journeys on your game's devlog if you'd like to. What do you think? I'm curious! Let me know in the comments. 🎮 ❤️Ben
Poll
8 members have voted
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New comment Aug 6
⌛ Devlogs + personal journey insights ⌛
1 like • Aug 6
I voted for devlog + personal journey because, in my opinion, sharing and receiving feedbacks is the best way to grow.
Hello everyone!
Hi! Laurent is my name and really happy to be here! I´m a 3D Artist since 5 years wo is loving Environments and Unreal 😁 You can take a look at my Artstation if you like 🙃 https://www.artstation.com/laurent-vianes
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New comment Aug 6
1 like • Aug 5
@Benjamin Hempel in a way i agree totaly, for my part, as a 3d Artist, Visual scripting is a good way to jump into the feeling of programing something. In my case i use it to create Shaders and this works totaly good. And you are right, sometimes it is a bit hard to not be lost with larger functions.
1 like • Aug 6
@Ben Biedrawa 😨😁
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Laurent Vianès
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42points to level up
@laurent-vianes-5611
I´m a 3D artist wo love Environments, Assets creation and texturing.

Active 113d ago
Joined Aug 3, 2024
Hamburg
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