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Plasticity 3D Community

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71 contributions to Plasticity 3D Community
More deformer fun
So I originally made this flat, then used deformer to wrap it around a cylinder shape. Which just made kitbashing a lot easier lol. Had to redo the item, so I went ahead and added a before/after sorta pic.
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New comment Sep 5
More deformer fun
1 like • Sep 3
I just installed the beta and I'm excited to give this a shot.
Dashcam 2
Thanks Nikita! Really cool tutorial :)
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New comment 29d ago
Dashcam 2
1 like • Sep 3
Nice work - esp the emissive material
More Plasticity Content?
Do you want more frequent Plasticity tutorials/content? Or is 1-2 videos/ week enough for you?
Poll
49 members have voted
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New comment Sep 3
2 likes • Sep 3
I always find your content extremely useful but I still have a lot of classes to work through so I'm not in a hurry. One thing on my wishlist is a proper spaceship course - maybe after the car? Cheers and honestly I can't thank you enough for all you've taught me in Plasticity!!
1 like • Sep 3
@Nikita Kapustin Thanks! I'll try to find some cool reference and will post it when I get a chance. I'm aware of the blenderbros class but not that sure about the price/value.
Hoover exercise model
I thought id try something more complex the time, this would have taken ages in blender
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New comment Sep 1
Hoover exercise model
0 likes • Aug 30
Definitely some complexities in there - nice work!
Gameboy Color Final Model
Hi all, I can finally say I have finished the Gameboy Color model in all its glory. Modelled 100% in Plasticity. It isn't 100% accurate. Even though I used references I could never get fully orthographic shots so had to find a bunch and take shots of my own on my desk. I have tried however to replicate every detail I could find which will hopefully show in the final renders/animation. I don't yet have a portfolio account but I soon will. This is where I'm first sharing it because I think Nikita as a teacher deserves it. All renders are from Plasticity Bridge to Blender with HDRi and Cycles. I used a Bevel shader to add little fillets on sharp creases where needed. Next comes unwrapping, texturing, final shots and hopefully an animation (or that is the plan) Please enjoy :) ADDED LATEST IMAGE FOR THUMBNAIL
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New comment Aug 30
Gameboy Color Final Model
1 like • Aug 29
nice details!
1-10 of 71
Ivo Ivanov
4
28points to level up
@ivo-ivanov-5102

Active 2d ago
Joined Jun 7, 2024
Minneapolis
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