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Creative 3D Community

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16 contributions to Creative 3D Community
Modo - End of Life
I don't know if anyone is interested in this, but MODO has reached end of life and is giving away their product with a 10-year license. Per Pixel Fondue. Links are here. https://www.youtube.com/watch?v=WVhKfDvezqE https://support.foundry.com/hc/en-us/articles/360019180479-Q100595-Download-links-for-previous-Modo-versions https://campaigns.foundry.com/modo-eol-license I think version 17 has Octane Render.
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New comment 24h ago
Modo - End of Life
Can't add variable radius on fillet
I'm working on the helmet tutorial and I'm not sure why I can't add the variable radius fillet at the junction of the main body and the top. 02 Helmet Design Modeling / 02 Establishing Main Form. Approx: 36:50 mark. I can start the fillet but the "V" key does nothing. I verified that the command does work using a simple square. Any ideas why I can do a variable radius?
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New comment May 8
0 likes • May 7
oh sure thing. added the Plasticity file too.
0 likes • May 8
ahh, okay. I'll check into it, thank you. It would be nice if we got some sort of feedback that there's a problem not just....nothing. lol
👉 Blender Product Rendering COURSE ???
Are you interested in a beginner, step-by-step course guiding you through the complete process of transforming a raw 3D model into this motorcycle product rendering? Included: - Blender introduction - Environment Creation - materials - texturing - lighting - framing/theory - rendering - post-processing
Poll
89 members have voted
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New comment Apr 16
👉 Blender Product Rendering COURSE ???
2 likes • Apr 15
Yes, learning to model is only half the work. We need to be able to present in a professional manor, especially if were 3D artists and are interested in selling work.
Drill motor - Industrial Design Course Completion.
I've completed the Industrial Design Course and learned a lot. Here is my last project from that course, the Drill Motor. Modeled in Plasticity and Rendered in Blender.
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Drill motor - Industrial Design Course Completion.
Nail Gun
I finished the Nail gun tutorial. I modeled and rendered it in Rhino 8. Before you guys blast me because this is a Plasticity arena, hear me out (haha). I wanted to see if the content of the courses was transferable to other software. And indeed, it is! Nikita does a great job of explaining concepts, and although the tools aren't always the same, the design principles behind it all are. So, thanks Nikita, this has helped me learn not only Plasticity on the Glue Gun but also Rhino on the Nail Gun. Now back to Plasticity for the Drill! Onward and upward. Oh, and as usual I didn't follow his tutorial exactly, I wanted to put my unique spin on it.
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New comment Mar 16
Nail Gun
1 like • Mar 16
@Onur Erbay I imagine you could. Not all of the tools are the same but a lot of them are. I think RHINO has more tools overall but some tools in Plasticity work a lot better. That's what I was complimenting Nikita on; the fact that the concepts are what make the modeling possible. Knowing the tools better is just a bonus
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David Cleveland
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18points to level up
@david-cleveland-5377
I'm just a regular guy.

Active 6d ago
Joined Jul 27, 2023
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