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12 contributions to No Labels Necessary
Let’s discuss TikTok posting strategies
Hey everybody, so I’m finally venturing back into TikTok after taking a break from it because I was finding more success and it was a little easier to manage over on YouTube shorts. Now that I have more posting experience with short form, Content, I’m starting to realize I probably could’ve made more headway Experimenting on TikTok in the first place then with YouTube shorts. I was posting several times a day on YouTube but I also found that I could post once and a short would do a decent amount of numbers. I thought about applying the same concept to TikTok but my idea was to post one piece of content a week, but during that week I would re-posted two or three times with a different caption and maybe even an altered version of video. Either that or use the same method I used with YouTube but I feel like the way that’s comfortable for me to release content is in small amounts consistently not constant high volume. What do y’all find to be comfortable strategies?
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New comment May '23
1 like • May '23
TikTok has been tough - things seem to cap on there around 300 for me way more often than YouTube shorts, where a few thousand views could be pretty normal. I haven't found posting multiple times a day vs. once a day to have a big difference on where it caps though.
Ai Music vrs Real Music
hello guys, do yall think fans will gravitate towards ai music more than music made by real artists?
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New comment May '23
1 like • May '23
AI music won't be distinct from traditionally produced music, IMO. It'll just be integrated into artist workflows - kinda like painting from on-site vs. painting from a photograph. Having generative AI get that last 20% will be way harder than having it get the first 80% that would be a starting point. At that point it'll make more sense to hand it off to a human artist to finish.
Does artist development still happen?
The rise of digital distribution and social media has changed the way that artists are discovered and developed. While record labels and other industry professionals have traditionally played a key role in artist development, indie artists are now able to build careers without the support of a label, and are expected to have an established following before receiving any interest from labels. This raises the question: does artist development still happen in the same way as it used to? Also, what does the future of artist development look like in the age of digital platforms and social media? In other words, how can artists best navigate the current landscape of the music industry and build successful, sustainable careers?
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New comment May '23
2 likes • May '23
So in my mind, yes, it does - and it's funded just like before, essentially from the artist. Think about it this way. In the old model, you'd get signed early on, before a proof of concept was established (or even an audience). The label paid for mature A&R from their payroll, but that payroll was funded by future expectations from your revenues (or a fraction of it, across a portfolio of artists). You can still get feedback and guidance, but not from the label anymore. You're still paying for it, just more directly. Rather than the label fronting the cash from your future earnings, you pay for consultative calls directly - you pick who you want to pay to give feedback on your music and reach out to them and establish the relationship directly. Whether it's a music exec, a producer, a fellow artist, whatever - that's all up to you. The only difference is that now there's transparency - it can be harder, since everything was bundled before it was easier to implicitly say "yeah, that's worth it, let's do it". But consider that in the old model, everything ultimately still gets paid for by the artist, it's just obfuscated - whether that's release parties, marketing dollars, or artist development. I'm not saying one model or the other is better, just that it's the reality of where we are now, and that it does have advantages (and disadvantages) for the artist. Given current margin and capital structures, it's not changing - so we better get used to it. Just my two cents - take it if it's useful, ignore it if it's not.
What's a good budget for releasing a song?
How much would be considered a perfect budget to invest in a single that can get it to top charts and eventually bring some ROI?
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New comment Apr '23
2 likes • Apr '23
Legit question, but I think it's very helpful to think of it in terms of payback period rather than just ROI - it should help you frame up your plan better.
Difficulties of being an artist.
What is the most difficult thing about being an artist/content creator
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New comment Apr '23
1 like • Apr '23
WIP manangement IMO. There's always 40 hours of work to be done every 24 hours - whether it's creative side or business (marketing, sales, etc.) side. Need to be rigorous to make sure the right area is being prioritized at any given time.
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Dan Wong
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2points to level up
@dan-wong-1116
NYC / DFW producer/dj. progressive house & melodic techno. www.nevadasystem.com/tree

Active 560d ago
Joined Jan 23, 2023
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