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13 contributions to Creative 3D Community
Final Porche 911 file
Just brought this amazing course, wow its soooo good. Where is the final completed project file? I am just wanting to look at the result to get me going, cheers :)
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New comment Sep 25
Car body work in progress...
Thanks for all the help guys, you are making this new workflow for me possiable... ignore the seams for now, I'll rebuild those at the end....
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New comment Feb 13
Car body work in progress...
0 likes โ€ข Feb 10
I agree but you need the base surface first then you cut the panels in last and the rebuild the surfaces no?
Curve and tangent issues
I am making a car body and require lots of tangent curves to goe the best shading, I have two questions: 1. Can I bridge the two points on this curve as illistrated in RED? The bridge command doesn't seem to do that! 2. How do I get the curves to touch each other marked in GREEN I can only seem to do it with a sharp vertex and not a smooth one which breaks tagency. Cheers Guys
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New comment Feb 9
Curve and tangent issues
Slight screw up
In your tutorial I accidently made this surface cut at the green part where it was meant to be at the red position :( I've now gone way to far and having to rebuild it seems the only option. In my sub div polygon process I would just select all the vertex/edges in the red boxed area and move them to correct the issue, but I guess plasicity is a different beast no?
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Slight screw up
Hole problem...
Cant seem to fill this hole (far left) with decent g1 blend...
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New comment Jan 23
Hole problem...
2 likes โ€ข Jan 23
Thank you evreyone here for your help and making me understand my mistakes :0 gerat community here guys <3
1 like โ€ข Jan 23
@Nikita Kapustin Perfect, the rounding is fine dude
1-10 of 13
Chris Riddell
2
2points to level up
@chris-riddell-8558
3D Artists trying to learn Plasticity

Active 44d ago
Joined Oct 31, 2023
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